Thursday, 10 November 2016

Design Brief for my Scratch Game

Conceptual Statement

In the context of Entertainment I will design and produce a Game in Scratch for my 9 year old son to be used for entertainment and to challenge him, using a game that doesn’t include violence in the game.

Attributes

Specifications

Evaluation

Game Title


Instructions


Start and Stop


Objects or Characters


Levels


Controls (Spacebar, arrow keys etc)


Colours


Background themes or background colours










11 comments:

  1. This has been useful to help me with my learning because it helps the understanding of what I need to do.

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    Replies
    1. I'm glad that this has been helpful in enabling you to understand the task that you need to complete.

      Delete
    2. This comment has been removed by the author.

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    3. My Design Brief, and my reflections can be found in my own Blog

      http://gbsmataw.blogspot.com/2016/11/design-brief-for-my-scratch-game.html

      Delete
  2. This has helped me with my learning because this is a brief explanation of what I'm making, and it helped me understand what the context was.

    ReplyDelete
    Replies
    1. I'm glad that this example has been useful in enabling you to understand what the context is and also, what you are making.

      Delete
    2. My design brief, can be found in my blog

      http://gbsfusif.blogspot.co.nz/2016/11/conceptual-statement.html#comment-form

      Delete
  3. This has been useful to help me with my learning because it helped me to understand what the context was, which we completed in the possible issue task.

    ReplyDelete
    Replies
    1. I'm glad that this has been useful in enabling you to understand what the context is.

      Delete
  4. This has been useful to help me with my learning because it helped me to understand what the context was, Which we completed in the possible issues task.

    ReplyDelete
    Replies
    1. I'm glad that you found this resource useful in terms of understanding the context.

      Delete